Walkthrough by Unknown (HTML'ized by Bootstrike)
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Planescape: Torment Walkthrough
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by unknown
Direct Minimalist Path (gets you to the end but you'll miss out on much of game)...
I. The Mortuary Through Dead Nations:
- The Mortuary
- Wake up on slab in second floor of mortuary.
- Talk to floating skull Morte and have him read tattoo on your back (Pharod and Journal).
- Search tables, obtain scalpel and equip it.
- Kill Zombie 782 in south eastern corner of room and get Preparation Key.
- Use key to unlock door in north west corner of room.
- Search rooms in clockwise fashion, speaking to all NPCs you encounter.
- Take staircase to third floor.
- Search all shelves while avoiding DustMen (say you are lost if confronted).
- Locate Mortuary Sanctum Key and piece of junk.
- Descend staircase in western room back to starting location.
- Return to south eastern room and use key on locked door near stairs.
- Descend staircase to first floor.
- Travel south west to Mortuary Gate.
- Locate Soego at gate and ask him to let you out.
- Exit Mortuary and enter the Hive.
- The Hive:
- Explore all four sections of the hive.
- Talk to all NPCs with names to find out about Pharod and Journal.
- Embark on NPC offered subquests to gain experience if you wish.
- Travel west to Ragpicker's Square when done.
- Ragpicker's Square
- Travel west to TrashWarrens portal.
- Stop at Midwife's Hut to get healed or to become a Mage if you wish.
- Throw your inventory into portal then pass through.
- Trash Warrens
- Travel south east to Bell Tower.
- Convince guards to let you pass.
- Climb down into Buried Village.
- Buried Village
- Travel north east to Pharod's palace.
- Enter palace and speak to Pharod (get Bronze Sphere quest).
- Leave palace and travel south east.
- Convince guards to let you pass (tell them Pharod sent you).
- Travel through gate to Weeping Stone Catacombs.
- Weeping Stone Catacombs
- Travel south west to entrance to Dead Nations.
- Search crypts as you go for useful items.
- Enter Dead Nations.
- Dead Nations
- Hargrimm and undead minions will take you prisoner.
- You retain your inventory and are free to roam, but not leave, Dead Nations.
- Leave Soego's Chambers.
- Locate Contemplative Skeleton and talk to it.
- Return to Soego's Chambers.
- Inform DustMan Missionary you've located a skeleton wishing to convert.
- Search room when DustMan leaves, locate Hargrimm's Journal and read it.
- Locate Hargrimm and inform him that Soego is a spy for Man As One.
- Locate a pack of cranium rats and dispatch (kill) them.
- Return to Hargrimm and talk to him.
- Hargrimm will then talk to Silent King and allow you to leave the Dead Nations.
- Do not exit through gate you entered through.
- Exit through other gate to Drowned Nations.
II. Drowned Nations Through Finam's House
- Drowned Nations
- Travel to south east corner of Drowned Nations and locate Bronze Sphere.
- Return to Buried Village.
- Buried Village
- Return to Pharod's palace.
- Talk to Pharod (learn where his daughter Annah found your corpse).
- Locate Annah and follow her to Painted Door.
- Have Annah show you how to open door.
- Follow Annah through door to Tenement Of Thugs where your corpse is located.
- Tenement Of Thugs
- Travel south east, locating Hammer and Pry Bar as you go.
- Locate Sybil and have her tell you how to get through last room.
- Travel through southern door to Alley Of Lingering Sighs.
- Alley Of Lingering Sighs
- Travel through alley, searching each open building you pass.
- Travel south east to gate.
- Pass through gate and talk to stone face in wall (get quest part one).
- Return to alley and either kill free Daebus or inform trapped Daebus of other's problem.
- Return to stone face (get quest part two).
- Return to alley and use Hammer and Pry Bar to return two altered areas to original state.
- Return to stone face and talk to it to obtain access to Lower Ward.
- Enter Lower Ward.
- Lower Ward
- Floating skull Morte is kidnapped by evil magician Lothar if still in your party.
- Travel south east to Wrecked House.
- Climb down ladder and talk to Lothar (get quest).
- Move divan in center of room and descend into Wererat Caverns.
- Mysterious Tomb
- Travel south east through Weeping Stone Catacombs and Dead Nations.
- Enter Drowned Nations and pass through tomb door into Mysterious Tomb.
- Party members can not accompany you here and will await your return.
- Travel towards central chamber, avoiding traps as you go.
- Search first three antechambers and collect all three keys (you must die each time).
- Enter central chamber (you may need to die again).
- Press each wall panel in chamber, reading all inscriptions as you go.
- Open central tomb (the skull you seek has been taken).
- Exit Mysterious Tomb and rejoin your party.
- Speak to all party members to get them to rejoin.
- Backtrack through Drowned Nations, Dead Nations and Weeping Stone Catacombs.
- Return to Wererat Caverns.
- Climb up to Wrecked House and talk to Lothar.
- Offer Lothar Soego's head (if you have it).
- If not, return to Wererat Caverns.
- Kill Wererat leader Mantuok and obtain his head.
- Climb back up to Wrecked House.
- Offer Lothar one of two above mentioned heads.
- Lothar will return Morte to you and inform you that the night hag Ravel made you immortal.
- Speak to Morte to get him to rejoin your party.
- Travel east through Lower Ward to entrance to Clerk's Ward.
- Clerk's Ward
- Enter Clerk's Ward and solve all puzzles in Vrischika's Shop to locate Ravel.
- (Locate Chocolate Quasit, Deva's Tears and Fiend Tongue).
- Travel north east to Civic Festhall.
- Civic Festhall
- Locate Splinter and ask him to make you a Sensate.
- Speak of your experiences to be accepted to sect.
- Ask Splinter to take you to the Private Sensorium.
- Locate mage Quell and offer him Chocolate Quasit (he will then answer questions).
- Ask Quell about Ravel to learn secret to her imprisoning maze.
- Touch all sensory stones and remember results.
- Return to Civic Festhall and travel east past lecture halls.
- Talk to girl at desk in dorm area to get key to your private chambers in the east.
- Travel to your chambers.
- Search all cabinets and locate dodecahedron.
- Manipulate it and make it open.
- Finam's House
- Exit the Festhall.
- Travel to Brothel Of Slating Intellectual Lusts in center of Clerk's Ward.
- Search all cabinets and dressers in all rooms and locate Finam's book and Handkerchief.
- Exit the Brothel and travel south to Finam's House.
- Enter Finam's House and ask Finam to translate the dodecahedron.
- Ask Finam for his father's notes when he refuses.
- Trade Finam his book for the notes and use them to translate the dodecahedron.
- The dodecahedron is your old journal.
- Read the journal and locate the number of your legacy at Advocate's House.
III. Legacy Through Curst Gone
- Legacy
- Exit Finam's House.
- Travel south west to Advocate's House.
- Locate Advocate and ask him for your legacy.
- Take the receipt he gives you.
- Exit Advocate's House.
- Travel north west to Great Foundry.
- Show guards your receipt to pass.
- Enter Foundry through doorway north of gate.
- Travel east and locate Clerk's Office.
- Give receipt to Clerk and obtain Unfolding Portal.
- Return to Clerk's Ward and locate key to Ravel's imprisoning maze.
- Brothel
- Enter Brothel Of Slating Intellectual Lusts and locate Dolora.
- Talk to her (get quest).
- Return to Festhall and locate Merriman near lecture halls.
- Obtain keys to Dolora's heart by accepting Merriman's quest/ pickpocketing/ killing him.
- Locate Montague and kill him.
- Return to Brothel and give keys to Dolora.
- Talk to Dolora to learn about Ecco.
- Locate Ecco and talk to her.
- Give Ecco Deva's Tears to calm her tongue and Fiend Tongue to restore her voice.
- Ask Ecco about Ravel to learn of Ravel's daughter Kesai-Serris.
- Locate Juliette and tell her you killed Montague.
- Ask Juliette about Kesai-Serris' relationship with Ravel.
- Locate and talk to Kimasxi Addertongue.
- Ask Kimasxi Addertongue about Kesai-Serris.
- Locate Kesai-Serris and have her ask her father who her mother was.
- Have her bleed onto your Handkerchief.
- Use Unfolding Portal to enter Ravel's imprisoning maze.
- Ravel's Maze
- Enter maze.
- Travel to center of maze, locate Night Hag and talk to her.
- Make sure that she admits she made you immortal at your request.
- Answer all questions asked of you.
- Kill the Night Hag when she attacks.
- Travel north east and enter Curst portal.
- Curst
- Locate Traitor's Gate Tavern.
- Ask bartender where the deva is.
- The bartender will direct you to a person who has a quest for you.
- Complete the five small quests you will be sent on by five different people.
- After completing each quest, return to person providing quest to obtain key piece.
- Talk to bartender after obtaining all five key pieces.
- Make sure you are fully rested and ask bartender to send you to the prison.
- Under Curst
- Travel south east through Under Curst to first Curst Prison doorway.
- Prison
- Enter Prison and locate Trias in center of area.
- Obtain verbal key to cell block Outer Ring from Trias.
- Travel west and use key to open guarded door.
- Kill all guards in Outer Ring and locate bone key.
- Use key to open door to middle ruin.
- Lure all guards to south east wall with Nameless.
- Let guards kill Nameless.
- Reunite with your party and return to middle ring.
- Travel north west to next door.
- Locate fat NPC in center of ring and accept his challenge using your best attribute.
- NPC will free Trias once defeated.
- Talk to Trias and request knowledge to learn of Fhjull The Forked Tongue.
- Travel north west and enter Outlands portal.
- Outlands
- Locate Fhjull The Forked Tongue's house in dinosaur skeleton head.
- Talk to Fhjull about your mortality to learn of Baator.
- Ask Fhjull for aid to obtain spells and weapons.
- Enter Tower Of Skulls portal in dinosaur skeleton hand.
- Baator
- Travel south east through Baator to Pillar Of Skulls exit.
- Use Reform Party character menu option and sever Morte from party.
- Locate Pillar and talk to it about your situation to learn key to Fortress Of Regrets.
- Ask Pillar about Deva and how to get to Fortress Of Regrets.
- Return to Baator and ask Morte to rejoin party.
- Travel south west to red rock.
- Obtain obsidian and cut your tongue with it.
- Enter Outlands portal that appears.
- Backtrack to Fhjull's house and talk to him.
- Travel to dinosaur skeleton pelvis and enter Curst portal.
- Curst
- Curst has vanished.
- Rest until party is fully healed.
- Search all containers for useful items.
- Enter Carceri portal in center of area.
- Influence all town citizens to think happy thoughts by aiding them.
- Rest your party in barracks or distillery.
- Travel north west to the Administration Building.
- Enter and travel north to stairway.
- Ascend to second floor.
- Travel south to stairway.
- Ascend to third floor.
- Locate Trias and attack him until he concedes.
- Have him tell you how to enter the Fortress Of Regrets then kill him.
- Curst is now returned to the Outlands.
- Enter Hive portal in doorway to the north.
IV. Final Level
- Fortress Of Regrets
- Travel north back to the Mortuary.
- Convince gate guard to let you pass (or get killed).
- Explore second floor until Nameless recognizes Fortress Of Regrets portal.
- Talk to Morte.
- Rest party and power up.
- Enter the portal.
- Your party gets split up.
- Travel west to the Fortress doorway.
- Locate the platform in the center of the room and find the machine.
- Pull lever marked X.
- Locate three similar machines and repeat process.
- Travel east to Trial Of Impulse portal that appears.
- Ignus will attack you if he was in your party previously.
- Use resist fire charms and kill him.
- Locate crystal in center of room and touch it.
- You are transported to the Maze Of Reflections.
- Convince Good Incarnation to merge with you.
- Bluff Practical Incarnation into merging with you.
- Fool Paranoid Incarnation into merging with you by speaking Language of Uyo.
- Talk to Deionarra when he appears.
- Choose to recover your mortality or fight your adversary.
- Watch endgame sequence. Enjoy!
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