Planescape: Torment
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Walkthrough by Unknown (HTML'ized by Bootstrike)

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Planescape: Torment Walkthrough
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by unknown

Direct Minimalist Path (gets you to the end but you'll miss out on much of game)...

I. The Mortuary Through Dead Nations:

- The Mortuary

  • Wake up on slab in second floor of mortuary.
  • Talk to floating skull Morte and have him read tattoo on your back (Pharod and Journal).
  • Search tables, obtain scalpel and equip it.
  • Kill Zombie 782 in south eastern corner of room and get Preparation Key.
  • Use key to unlock door in north west corner of room.
  • Search rooms in clockwise fashion, speaking to all NPCs you encounter.
  • Take staircase to third floor.
  • Search all shelves while avoiding DustMen (say you are lost if confronted).
  • Locate Mortuary Sanctum Key and piece of junk.
  • Descend staircase in western room back to starting location.
  • Return to south eastern room and use key on locked door near stairs.
  • Descend staircase to first floor.
  • Travel south west to Mortuary Gate.
  • Locate Soego at gate and ask him to let you out.
  • Exit Mortuary and enter the Hive.

- The Hive:

  • Explore all four sections of the hive.
  • Talk to all NPCs with names to find out about Pharod and Journal.
  • Embark on NPC offered subquests to gain experience if you wish.
  • Travel west to Ragpicker's Square when done.

- Ragpicker's Square

  • Travel west to TrashWarrens portal.
  • Stop at Midwife's Hut to get healed or to become a Mage if you wish.
  • Throw your inventory into portal then pass through.

- Trash Warrens

  • Travel south east to Bell Tower.
  • Convince guards to let you pass.
  • Climb down into Buried Village.

- Buried Village

  • Travel north east to Pharod's palace.
  • Enter palace and speak to Pharod (get Bronze Sphere quest).
  • Leave palace and travel south east.
  • Convince guards to let you pass (tell them Pharod sent you).
  • Travel through gate to Weeping Stone Catacombs.

- Weeping Stone Catacombs

  • Travel south west to entrance to Dead Nations.
  • Search crypts as you go for useful items.
  • Enter Dead Nations.

- Dead Nations

  • Hargrimm and undead minions will take you prisoner.
  • You retain your inventory and are free to roam, but not leave, Dead Nations.
  • Leave Soego's Chambers.
  • Locate Contemplative Skeleton and talk to it.
  • Return to Soego's Chambers.
  • Inform DustMan Missionary you've located a skeleton wishing to convert.
  • Search room when DustMan leaves, locate Hargrimm's Journal and read it.
  • Locate Hargrimm and inform him that Soego is a spy for Man As One.
  • Locate a pack of cranium rats and dispatch (kill) them.
  • Return to Hargrimm and talk to him.
  • Hargrimm will then talk to Silent King and allow you to leave the Dead Nations.
  • Do not exit through gate you entered through.
  • Exit through other gate to Drowned Nations.

II. Drowned Nations Through Finam's House

- Drowned Nations

  • Travel to south east corner of Drowned Nations and locate Bronze Sphere.
  • Return to Buried Village.

- Buried Village

  • Return to Pharod's palace.
  • Talk to Pharod (learn where his daughter Annah found your corpse).
  • Locate Annah and follow her to Painted Door.
  • Have Annah show you how to open door.
  • Follow Annah through door to Tenement Of Thugs where your corpse is located.

- Tenement Of Thugs

  • Travel south east, locating Hammer and Pry Bar as you go.
  • Locate Sybil and have her tell you how to get through last room.
  • Travel through southern door to Alley Of Lingering Sighs.

- Alley Of Lingering Sighs

  • Travel through alley, searching each open building you pass.
  • Travel south east to gate.
  • Pass through gate and talk to stone face in wall (get quest part one).
  • Return to alley and either kill free Daebus or inform trapped Daebus of other's problem.
  • Return to stone face (get quest part two).
  • Return to alley and use Hammer and Pry Bar to return two altered areas to original state.
  • Return to stone face and talk to it to obtain access to Lower Ward.
  • Enter Lower Ward.

- Lower Ward

  • Floating skull Morte is kidnapped by evil magician Lothar if still in your party.
  • Travel south east to Wrecked House.
  • Climb down ladder and talk to Lothar (get quest).
  • Move divan in center of room and descend into Wererat Caverns.

- Mysterious Tomb

  • Travel south east through Weeping Stone Catacombs and Dead Nations.
  • Enter Drowned Nations and pass through tomb door into Mysterious Tomb.
  • Party members can not accompany you here and will await your return.
  • Travel towards central chamber, avoiding traps as you go.
  • Search first three antechambers and collect all three keys (you must die each time).
  • Enter central chamber (you may need to die again).
  • Press each wall panel in chamber, reading all inscriptions as you go.
  • Open central tomb (the skull you seek has been taken).
  • Exit Mysterious Tomb and rejoin your party.
  • Speak to all party members to get them to rejoin.
  • Backtrack through Drowned Nations, Dead Nations and Weeping Stone Catacombs.
  • Return to Wererat Caverns.
  • Climb up to Wrecked House and talk to Lothar.
  • Offer Lothar Soego's head (if you have it).
  • If not, return to Wererat Caverns.
  • Kill Wererat leader Mantuok and obtain his head.
  • Climb back up to Wrecked House.
  • Offer Lothar one of two above mentioned heads.
  • Lothar will return Morte to you and inform you that the night hag Ravel made you immortal.
  • Speak to Morte to get him to rejoin your party.
  • Travel east through Lower Ward to entrance to Clerk's Ward.

- Clerk's Ward

  • Enter Clerk's Ward and solve all puzzles in Vrischika's Shop to locate Ravel.
  • (Locate Chocolate Quasit, Deva's Tears and Fiend Tongue).
  • Travel north east to Civic Festhall.

- Civic Festhall

  • Locate Splinter and ask him to make you a Sensate.
  • Speak of your experiences to be accepted to sect.
  • Ask Splinter to take you to the Private Sensorium.
  • Locate mage Quell and offer him Chocolate Quasit (he will then answer questions).
  • Ask Quell about Ravel to learn secret to her imprisoning maze.
  • Touch all sensory stones and remember results.
  • Return to Civic Festhall and travel east past lecture halls.
  • Talk to girl at desk in dorm area to get key to your private chambers in the east.
  • Travel to your chambers.
  • Search all cabinets and locate dodecahedron.
  • Manipulate it and make it open.

- Finam's House

  • Exit the Festhall.
  • Travel to Brothel Of Slating Intellectual Lusts in center of Clerk's Ward.
  • Search all cabinets and dressers in all rooms and locate Finam's book and Handkerchief.
  • Exit the Brothel and travel south to Finam's House.
  • Enter Finam's House and ask Finam to translate the dodecahedron.
  • Ask Finam for his father's notes when he refuses.
  • Trade Finam his book for the notes and use them to translate the dodecahedron.
  • The dodecahedron is your old journal.
  • Read the journal and locate the number of your legacy at Advocate's House.

III. Legacy Through Curst Gone

- Legacy

  • Exit Finam's House.
  • Travel south west to Advocate's House.
  • Locate Advocate and ask him for your legacy.
  • Take the receipt he gives you.
  • Exit Advocate's House.
  • Travel north west to Great Foundry.
  • Show guards your receipt to pass.
  • Enter Foundry through doorway north of gate.
  • Travel east and locate Clerk's Office.
  • Give receipt to Clerk and obtain Unfolding Portal.
  • Return to Clerk's Ward and locate key to Ravel's imprisoning maze.

- Brothel

  • Enter Brothel Of Slating Intellectual Lusts and locate Dolora.
  • Talk to her (get quest).
  • Return to Festhall and locate Merriman near lecture halls.
  • Obtain keys to Dolora's heart by accepting Merriman's quest/ pickpocketing/ killing him.
  • Locate Montague and kill him.
  • Return to Brothel and give keys to Dolora.
  • Talk to Dolora to learn about Ecco.
  • Locate Ecco and talk to her.
  • Give Ecco Deva's Tears to calm her tongue and Fiend Tongue to restore her voice.
  • Ask Ecco about Ravel to learn of Ravel's daughter Kesai-Serris.
  • Locate Juliette and tell her you killed Montague.
  • Ask Juliette about Kesai-Serris' relationship with Ravel.
  • Locate and talk to Kimasxi Addertongue.
  • Ask Kimasxi Addertongue about Kesai-Serris.
  • Locate Kesai-Serris and have her ask her father who her mother was.
  • Have her bleed onto your Handkerchief.
  • Use Unfolding Portal to enter Ravel's imprisoning maze.

- Ravel's Maze

  • Enter maze.
  • Travel to center of maze, locate Night Hag and talk to her.
  • Make sure that she admits she made you immortal at your request.
  • Answer all questions asked of you.
  • Kill the Night Hag when she attacks.
  • Travel north east and enter Curst portal.

- Curst

  • Locate Traitor's Gate Tavern.
  • Ask bartender where the deva is.
  • The bartender will direct you to a person who has a quest for you.
  • Complete the five small quests you will be sent on by five different people.
  • After completing each quest, return to person providing quest to obtain key piece.
  • Talk to bartender after obtaining all five key pieces.
  • Make sure you are fully rested and ask bartender to send you to the prison.

- Under Curst

  • Travel south east through Under Curst to first Curst Prison doorway.

- Prison

  • Enter Prison and locate Trias in center of area.
  • Obtain verbal key to cell block Outer Ring from Trias.
  • Travel west and use key to open guarded door.
  • Kill all guards in Outer Ring and locate bone key.
  • Use key to open door to middle ruin.
  • Lure all guards to south east wall with Nameless.
  • Let guards kill Nameless.
  • Reunite with your party and return to middle ring.
  • Travel north west to next door.
  • Locate fat NPC in center of ring and accept his challenge using your best attribute.
  • NPC will free Trias once defeated.
  • Talk to Trias and request knowledge to learn of Fhjull The Forked Tongue.
  • Travel north west and enter Outlands portal.

- Outlands

  • Locate Fhjull The Forked Tongue's house in dinosaur skeleton head.
  • Talk to Fhjull about your mortality to learn of Baator.
  • Ask Fhjull for aid to obtain spells and weapons.
  • Enter Tower Of Skulls portal in dinosaur skeleton hand.

- Baator

  • Travel south east through Baator to Pillar Of Skulls exit.
  • Use Reform Party character menu option and sever Morte from party.
  • Locate Pillar and talk to it about your situation to learn key to Fortress Of Regrets.
  • Ask Pillar about Deva and how to get to Fortress Of Regrets.
  • Return to Baator and ask Morte to rejoin party.
  • Travel south west to red rock.
  • Obtain obsidian and cut your tongue with it.
  • Enter Outlands portal that appears.
  • Backtrack to Fhjull's house and talk to him.
  • Travel to dinosaur skeleton pelvis and enter Curst portal.

- Curst

  • Curst has vanished.
  • Rest until party is fully healed.
  • Search all containers for useful items.
  • Enter Carceri portal in center of area.
  • Influence all town citizens to think happy thoughts by aiding them.
  • Rest your party in barracks or distillery.
  • Travel north west to the Administration Building.
  • Enter and travel north to stairway.
  • Ascend to second floor.
  • Travel south to stairway.
  • Ascend to third floor.
  • Locate Trias and attack him until he concedes.
  • Have him tell you how to enter the Fortress Of Regrets then kill him.
  • Curst is now returned to the Outlands.
  • Enter Hive portal in doorway to the north.

IV. Final Level

- Fortress Of Regrets

  • Travel north back to the Mortuary.
  • Convince gate guard to let you pass (or get killed).
  • Explore second floor until Nameless recognizes Fortress Of Regrets portal.
  • Talk to Morte.
  • Rest party and power up.
  • Enter the portal.
  • Your party gets split up.
  • Travel west to the Fortress doorway.
  • Locate the platform in the center of the room and find the machine.
  • Pull lever marked X.
  • Locate three similar machines and repeat process.
  • Travel east to Trial Of Impulse portal that appears.
  • Ignus will attack you if he was in your party previously.
  • Use resist fire charms and kill him.
  • Locate crystal in center of room and touch it.
  • You are transported to the Maze Of Reflections.
  • Convince Good Incarnation to merge with you.
  • Bluff Practical Incarnation into merging with you.
  • Fool Paranoid Incarnation into merging with you by speaking Language of Uyo.
  • Talk to Deionarra when he appears.
  • Choose to recover your mortality or fight your adversary.
  • Watch endgame sequence. Enjoy!

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